WebOn desktop: enable Satellite view, then Shift + left click drag. (or Ctrl + left click drag) On mobile: enable Satellite view, two-finger drag where your fingers move in opposite directions. You can also just click on the compass and rotate using only the mouse. Happens to me all the time. WebLots of people get inspiration by looking at real cities via satellite imagery. If you plan to make the city huge and play it for a long time, really do try to plan the general style in advance. For me, I think there are 3 categories of how to design a city (in the longer term):
My road layout may be unreasonably effective. Thoughts?
WebAug 11, 2016 · First of all, we first build a straight road to the starting point of our first more natural curved main road. This straight road will be removed later on. Then we will build our first curved road (pink) and we … WebSep 10, 2024 · Your Cities Skyline City Layout Should Not Be Dense Only Most likely you will have a quiet old town area that was created when high-density zoning was locked. Also, it would be realistic and good for your … diamond luxury suites santorini
Practical Engineering: The Optimal Square Grid - Steam …
WebJul 5, 2024 · Using the highway exits from Traffic 101 we can quickly complete our city's downtown grid. You can see our arterial roads connect to the highway and extend out to the other side, but so do the some of … WebOne recent change was moving all of the support buildings (main, barracks, maintenance) to their own dedicated road circuit attached to a residential area. That way, their passenger car and service traffic wouldn't tie up the main cargo loop. WebJun 14, 2024 · A Guide for Cities: Skylines By: me22ca I had assumed that a 10×10 grid was best, but it turns out it's not. (Small update 2024-10-06, with more about medium roads.) But really, the important part is to make sure that RICO is arranged well. For example, you want industry right off the highway where it doesn't need to go through any residential. circus on ice vicksburg ms